Caligari trueSpace 5.1
supports Shockwave3D
by Rick Smith (May 16, 2001)

Caligari has just released the latest version of their flagship 3D modeling program, Caligari trueSpace 5.1. It offers many new features such as support for Macromedia Shockwave3D in the "proTeam" version. Most notable is the price of the stand-alone version is only $299. About three months ago, in February of 2001, trueSpace 5 was released for $795, making today's release significant cost savings. If you just bought your new copy or upgraded, don't fret, the "proTeam" version is still $795 and annual renewal fees are $495.
The "proTeam" version Caligari trueSpace 5.1 also:
includes a comprehensive array of on-line tools
is compatible with standard design formats
generates HTML files directly for export to Viewpoint format
can access training programs and libraries
is available on an annual subscription basis
carries a one year technical support contract
is able to output to Shockwave3D and Director 8.5 formats
Both versions of Caligari trueSpace 5.1 also:
offer both linear key-frame animation and non-linear physics-based animation with properties such as wind, gravity, and collision detection
support "wheel mice" for both zooming and navigating around selected objects
contain a full complement of NURBS-based modeling tools and advanced surfacing features
offer enhanced modeling tools such as hybrid radiosity rendering
integrate third party plug-ins into standard toolbars
optimize the UV mapping process
allow numerical editing of control vertices of NURBs curves and surfaces
include an updated SDK for plug in tool development
give more detailed error reports during IGES imports and exports
With these and more than 200 additional modifications, Caligari trueSpace 5.1 combines a high-end modeling, rendering and animation tool with an intuitive user interface into a more affordable package. Now more product designers, web designers, graphic designers and multimedia developers will be able to use this product.
Caligari trueSpace 5.1 runs on Windows from 95 to 2000, including NT and requires a Pentium II CPU, but a Pentium III is recommended. Specific support for the Pentium IV is included. It needs 64 MB of RAM but 128 MB of RAM and hardware 3D video acceleration is recommended.
Copyright
© 2006 Rick Smith All rights reserved.
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